Make your druid pious with the runic word of rain and gain health from monsters and players (Part 1)

Rain is a runic word that can be made from body armor. The highest required Rune is an Evil, which falls somewhere between the semi-rare and extremely rare Rune category, making it relatively expensive compared to other Rune words. The +2 to druid skill levels and the large mana increase make this armor best suited for druids who make extensive use of their elemental abilities: fire or wind druids. However, other classes, more specifically casters, may also find this armor useful due to its huge mana increase, and the Damage Taken Goes to Mana mod.

Requirements:

3 plug body armor

Runes (in order): Ort + Mal + Ith

The statistics:

Level requirement: 49

5% chance to cast Level 15 Cyclonic Armor when hit

5% chance to cast level 15 Twister on hit

+2 to Druid Skills

+ 100-150 Mana (varies)

Lightning Resistance + 30%

Magic damage reduced by 7

15% of damage taken goes to mana

5% chance to cast Level 15 Cyclonic Armor when hit

Cyclone Armor is a spell from the druid’s elemental skill tree. It is very useful: Cyclone Armor launches a cyclone shield around the druid that absorbs Fire, Cold and Lightning damage, and the amount depends on the Skill Level.

Level 15 Cyclonic Armor can absorb up to 208 total elemental damage (fire, cold, and lightning) before it collapses.

Cyclone Armor is incredibly useful because it can save the druid from impending death. When the character reaches higher levels, 208 hit points can make the difference between being alive or dead.

5% chance to cast level 15 Twister on hit

Twister is a spell from the druid’s elemental skill tree. Launches several small whirlwinds that crash into the druid’s enemies, dealing physical damage and stunning targets within 0.4 seconds. The duration of the stun is fixed by the physical damage that depends on the level of Twister.

A 15-level Twister deals 44-46 physical damage.

Since this mod’s conditional trigger is On Striking, it would go well with Fire or Wind Druids which are part launchers, part melee characters anyway.

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